The longest test on the site
A hundred seconds is long enough that speed stops being the question. What decides the score is whether you can find a pace your hand will tolerate and then stay on it. Treat it as a stamina drill rather than a sprint.
What the result shows
The big number is your average clicks per second across the whole run. Under it, the pace check compares your first 50 seconds with your last 50 and tells you how much you faded. The chart has ten bars of 10 seconds each. A run where the last bar is within a click or two of the first is a well-judged run, whatever the total.
How to get through it
- Start at a pace that feels slightly too easy. At around the 40 second mark it will not.
- Keep the rest of the hand loose. Gripping the mouse harder does not make the finger faster, it only tires the forearm.
- If your finger starts to fail, switching to another finger for a few seconds costs less than grinding to a halt.
- Look at the pad, not the timer. Watching the seconds crawl makes the run feel longer.
Using it for practice
One run of this test does more for stamina than a dozen short ones. A reasonable routine is one 100 second run, a few minutes of rest, then a 10 second test to see how your short pace holds up when the hand is already tired. Keep it to once a day. The guide to clicking faster has a fuller routine.
Pain is not part of the exercise. If anything hurts, tingles or goes numb, stop.